![]() ![]() So they teleport straight up 500 feet (if they're outdoors, otherwise they risk taking a boatload of Force damage), or over some other deadly pit/trap/etc. If the caster survived being stuck in melee, maintained their concentration on Fly, and succeeded on both grapple checks, then they can lift the boss up so it's being completely carried (assuming the boss+gear weighs less than the PC's strength score * 30). If the caster was depending on Fly, they're going to have to make concentration checks to maintain it. The boss monster gets a turn and attempts to break the grapple, or just obliterate the caster who is trapped in melee with them. A full caster's Athletics vs a boss monster's Athletics/Acrobatics. PC moves to melee range of the "carefully plotted boss monster" and makes a grapple attack. Otherwise, they'll fall before they can do so after casting Dimension Door (both are Actions). PC (who must be a full caster or warlock to have Dimension Door) casts Fly on themselves. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at You are really downplaying the difficulty of what I just suggested. For example, Dungeons & DragonsĀ® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries.
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